

there's some interactive objects that don't utilize their alpha channels correctly. For some reason the plants are a lot more blue and the glass is yellow natively, loading the DC textures fixes this really easily. Hue changes exclusive to Gamecube version reverted. A lot of building textures have this problem too and those are all fixed as well.


This isn't exclusive for roads but its mostly noticeable there. I think they were trying to use some uv tricks to save space but they never got around to doing those and the results are terrible. For some reason in the Gamecube version, only half of a track texture is used. Track roads are now correctly implemented. scaling whatsoever in this pack, however I found many instances of higher res textures in other games which are now being used. Almost all visuals are now uncompressed quality as a result. Track and Car textures are almost 100% imported from either the Dreamcast Version, Beta Dreamcast version, or rarely the PC 2049 or Rush the Rock games. Track portraits are redone with screenshots while using Dolphin's freecam. All HUD elements except for track maps were redrawn in higher resolutions with some proportions tweaked to match arcade versions. Text is a lot more clear and aligned properly. UI and HUD Fonts remade in 3x the resolution using the same font.

This texture pack fixes many if not all of the most blatant visual problems, and was put together in mind of 1080p. Here are its key features: Rush 2049 on Gamecube was no exception and that version ending up falling short compared to the Dreamcast version.Īlthough some minor issues aren't fixable currently, the main visual problems can be masked easily with a texture pack. In 2005 it was finally ported to Gamecube and other 6th gen consoles by Digital Eclipse in the compilation title "Midway Arcade Treasures 3 (GE3E5D)," however this version of the game has many visual and audio issues, and with some games having gameplay issues. It was ported to N64 a year later by Midway, then Dreamcast shortly after. San Francisco Rush 2049 was first released for arcade in 1999 by Atari. Hi there, my name is Steven and I am very passionate about the San Francisco Rush series.
